Welcome. Let’s make sound.

MUSIC :: SFX :: DIALOGUE :: UI FX :: FIELD RECORDING

Courses completed at Berklee College of Music
:: Professional General Music Studies ::
Game Design Principles
Introduction to Game Audio
Game Audio Production with Wwise
Interactive Scoring for Games
Designing Immersive and Interactive Experiences

MORE : Deep in sound

After many years of live performance of music borrowing from jazz, rock and electronic genres as well as writing and producing the soundtrack to a Canadian-Chinese indie film by Director Duo Ma, “Left Side of Night”, Philip has turned his hand to game audio design. He has completed 5 courses from the certificate in Game Audio Design and Production from the Berklee College of Music. The Berklee courses provided a grounding in nonlinear sound implementation using Wwise, Unity 3d and FMOD combined with other key audio design tools such as Ableton Live, iZotope mastering, mixing, audio repair and sound design software, Native Instruments and Waves plugins. While Philip’s Selmer Mark VI alto continues to be his weapon of choice and the inspiration for much of what he does, his sax is a window into a world of sonic experimentation and, let’s face it, a world of obsession with sound.

::   G.A.N.G. member   ::   IDGA member    ::

Here is a sample of his music, SFX, design projects and field recordings.

CONTACT

Don’t be shy … ask me a question. Let’s connect.